I received this ARC from NetGalley in exchange for an honest review.
Sid Meier has had an undeniable impact on video games for four decades and his memoir traces an easy-to-follow line between each game he worked on, giving us an understanding of how they shaped his career. He is most known for his Civilization games.
One of my niche interests is video game history and I thoroughly enjoyed this memoir. It will make sense to a layperson (no complex discussion of coding) and will intrigue someone who hasn't even played Meier's games (guilty - but I have played a LOT of games that I now realise were inspired by him in some way). Meier, unlike some memoirists I've encountered, takes ownership of his mistakes and is very frank - there are no fireworks here, only facts. I also think this is essential reading for devs who already know the "how" but need to know more about the "why" in creating video games.
Magic Lessons (prequel to Practical Magic)
Alyce Caswell, when she isn't buried in a book or drinking her way through a giant pot of tea, is a keen writer of science fiction and romance. She has published two novels and four novellas in her space opera family saga, The Galactic Pantheon Series.